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What is a virtual manipulative? In "What
are Virtual Manipulatives?," Patricia Moyer, Johnna Bolyard, and Mark
Spikell (2002) define a virtual manipulative as "an interactive, Web-based
visual representation of a dynamic object that presents opportunities for
constructing mathematical knowledge" (p. 373). Static and dynamic virtual
models can be found on the Web, but static models are not true virtual
manipulatives. Static models look like physical concrete manipulatives
that have traditionally been used in classrooms, but they are essentially
pictures and learners cannot actually manipulate them. "...[U]ser
engagement distinguishes virtual manipulative sites from those sites where the
act of pointing and clicking results in the computer's providing an answer in
visual or symbolic form" (p. 373). The key is for students to be able
to construct meaning on their own by using the mouse to control physical actions
of objects by sliding, flipping, turning, and rotating them.
Currently, virtual manipulatives
are modeled after concrete manipulatives such as base ten blocks, coins, pattern blocks, tangrams,
spinners, rulers,
fraction bars, algebra tiles, geoboards, and geometric plane and solid figures,
and are usually in the form of Java or Flash applets.
The figure above was developed by Patricia Deubel of CT4ME to illustrate virtual manipulatives found on the Web, which are useful for mastery of
basic skills and conceptual understanding of K-12 mathematics and calculus.
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What role can virtual manipulatives play in the classroom?
Principles and Standards for School Mathematics (NCTM, 2000) calls for
study of both traditional basics, such as multiplication facts, and new basics,
such as reasoning and problem solving. Using manipulatives in the
classroom assists with those goals and is in
keeping with the progressive movement of discovery and inquiry-based learning.
Students
learn best when teachers use multiple instructional strategies that combine
"see-hear-do" activities. All students learn in different ways.
For some, mathematics is just too abstract. Using tools, such as calculators,
allows students to focus on strategies for problem solving, rather than the
calculation itself. Manipulatives also increase exploration possibilities
to develop concepts and test hypotheses for students at all levels of ability. Visit Teacher2Teacher for
more on the role
of manipulatives.
Douglas H. Clements in "
'Concrete'
Manipulatives, Concrete Ideas" proposes a reformulation of the
definition of "concrete" manipulative and illustrates the pedagogical
value of using computer manipulatives. He says, "Good manipulatives are those that are meaningful to the learner, provide control and
flexibility to the learner, have characteristics that mirror, or are consistent
with, cognitive and mathematics structures, and assist the learner in making
connections between various pieces and types of knowledge—in a word, serving
as a catalyst for the growth of integrated-Concrete knowledge. Computer
manipulatives can serve that function" (Section: The Nature of "Concrete"
Manipulatives and the Issue of Computer Manipulatives, par. 2).
Most students benefit from visual representations of concepts. According to
Christopher Matawa (1998, p. 1), there are many
Uses of Java Applets in Mathematics Education:
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Applets to generate examples. Instead of a single image with
a picture that gives an example of the concept being taught an applet allows
us to have very many examples without the need for a lot of space.
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Applets that give students simple exercises to make sure
that they have understood a definition or concept.
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Applets that generate data. The students can then analyze
the data and try to make reasonable conjectures based on the data.
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Applets that guide a student through a sequence of steps
that the student performs while the applet is running.
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Applets that present ''picture proofs''. With animation it
is possible to present picture proofs that one could not do without a
computer.
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An applet can also be in the form of a mathematical puzzle.
Students are then challenged to explain how the applet works and extract the
mathematics from the puzzle. This also helps with developing problem solving
skills.
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An applet can set a theme for a whole course. Different
versions of an applet can appear at different stages of a course to
illustrate aspects of the problem being studied.
While the
research is scarce on mathematics achievement resulting from using virtual manipulatives in the classroom, Kelly Reimer's and Patricia Moyer's action
research study (2005), Third-Graders Learn About Fractions Using Virtual
Manipulatives: A Classroom Study, provides a look into the potential
benefits of using these tools for learning. Interviews with learners
revealed that virtual manipulatives were helping them to learn about fractions,
students liked the immediate feedback they received from the applets, the
virtual manipulatives were easier and faster to use than paper-and-pencil, and
they provided enjoyment for learning mathematics. Their use enabled all
students, from those with lesser ability to those of greatest ability, to remain
engaged with the content, thus providing for differentiated instruction.
But did the manipulatives lead to achievement gains? The authors do admit
to a problem with generalizability of results because the study was conducted
with only one classroom, took place only during a two-week unit, and there was
bias going into the study. However, results from their pretest/posttest
design indicated a statistically significant improvement in students' posttest
scores on a test of conceptual knowledge, and a significant relationship between
students' scores on the posttests of conceptual knowledge and procedural
knowledge. Applets were selected from the
National Library of Virtual
Manipulatives.
Boston Public Schools has a professional development initiative to provide
teachers and students access to virtual manipulatives and technology equipment
that directly support the district's math and technology curricula. Partially
funded by a NCLB state grant,
SELECT Math contains alignments for Grades 6-8, Algebra I and II,
and Geometry with a Scope and Sequence calendar describing which book or chapter
is being used in math classes during each month of the school year. Click on
the individual book/chapter to see the related SELECT Math alignments,
worksheets, and links to supporting virtual manipulatives. The project began in
2002 as a collaboration between the Boston Public Schools' Secondary Math and
Instructional Technology departments, in conjunction with their partner, the
Education Development Center, Inc. CT4ME believes this initiative to be
valuable for middle and high school math educators throughout the country.
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Using Virtual Manipulatives
and Calculators and Overusing Manipulatives
in General In order to effectively use virtual manipulatives in the
classroom, "teachers must have an understanding of how to use representations
for mathematics instruction as well as an understanding of how to structure a
mathematics lesson where students use technology...Teachers must also be
comfortable with technology and be prepared for situations where computers may
not be available or Internet connections are not working properly" (Reimer &
Moyer, 2005, p. 7). This author's own experience confirms that virtual manipulatives may take a while to download, and in some cases, the wait time
might be frustrating. Imagine the frustrations for a learner anxious to
begin. Plus, even when successfully downloaded, they might not work fast
enough for learners who are accustomed to playing high speed, interactive video
games. In some cases, the footprint on the screen might be too small for
learners with poor mousing skills or for those with limited dexterity to click
on relevant icons or to perform the spins, rotations, flips and turns required.
Teachers should be aware of problems that might arise from overusing both
concrete and virtual manipulatives. In
The State of State Math Standards 2005, David Klein (2005) discussed nine
problem areas in which state standards come up short. Among those was concern for
an overuse of calculators and manipulatives in that students might come to
depend on them and focus on the manipulatives more than on the math. "[M]any
state standards recommend and even require the use of a dizzying array
of manipulatives in counterproductive ways" (p. 11). In this
author's view such a reliance might have its roots in the quality of
instruction, in part, and failure of the math educator to explicitly state and reinforce the link
between the use of the manipulative, and development of concepts for
understanding and properties of mathematics to be learned. Such might be
the case, for example when using algebra tiles for multiplying and factoring
polynomials, if the educator failed to explicitly link the knowledge of the distributive
property to that action.
I have an interesting personal story to relate on the use of calculators.
One day our newspaper person, who was a middle school student at the time,
knocked on our door to collect our monthly payment for the newspapers. He
dug out his calculator to multiply the weekly payment by four, which he should
have been able to do mentally. I asked him what he would do to figure out
my bill, if his calculator no longer worked. He said, "I'd go buy new
batteries!" Klein (2005) stated that manipulatives are useful for introducing new
concepts to elementary students, but, "In the higher grades, manipulatives can
undermine important educational goals" (p. 11). Among those are for
students to develop skill fluency, conceptual understanding, and mathematical
reasoning. Many states' standards documents overemphasize calculator use,
for example.
This author would agree with Klein (2005) in that educators should
not overly rely on calculator use at the expense of having students master basic
skills and memorize basic facts, which are essential for higher order learning
in mathematics. In this sense drill and practice still have a role in
teaching and learning mathematics. According to E. D. Hirsch (1999),
drill and practice may have a disparaging
connotation as a pedagogical tool to teach skills and runs contrary to the
progressive movement, but the method should not be slighted as low level. It is
just as essential to complex intellectual performance as drill and practice are
to the virtuoso violinist or the athlete on the playing field.
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More
on Calculators
This author would also emphasize that a graphing calculator is an essential tool for learners in mathematics
courses such as algebra, trigonometry, advanced math, and calculus. The
visual display becomes a powerful tool for teaching and learning to show the
link among conceptual, procedural, analytic, and investigative dimensions of
learning mathematics.
Atomic Learning has a series of tutorials on Texas Instruments calculators:
how to use the TI-30XS
and TI-84. Readers might be particularly interested in TI-Nspire,
which combines graphing capabilities with computer features (e.g., save and
review work). You can see multiple representations of a problem on one
screen, use "grab and "move" to observe patterns and relations, and much more.
Texas Instruments teamed with Atomic Learning to provide online
tutorials on the TI-Nspire handhelds. Also see
SimCalc
MathWorlds software for TI-graphing calculators developed by the University
of Massachusetts-Dartmouth's James J. Kaput Center for Research and Innovation
in Mathematics Education. Other tutorials and manuals for elementary,
financial, graphing, and scientific calculators are available from
manufacturers, such as
Texas Instruments Online Tutorials,
Casio Worldwide
[manuals],
HP,
and Sharp. With this being said, CT4ME has a number of virtual manipulatives that can
serve you well in the classroom. As one educator recently told me at one
of my own conference presentations on this topic, "I don't have to worry about
students flicking rubber bands at each other any more!" She was using
virtual geoboards.
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Here's a bit of history for
you!
From Slates, to Slide Rules and Software!

Does anyone remember the slide rule? "Throughout
American history, teachers and parents have used objects--from
colonial--era slates to modern electronic calculators--to help students
master abstract mathematical concepts," according to The Smithsonian
Institute, which has posted a highly informative display called Slates,
Slide Rules, and Software: Teaching Math in America. Read
developments in math education and teaching with manipulatives from the
Early Republic, to the Cold War, and Information Age. Additional
resources are provided. http://americanhistory.si.edu/teachingmath/

Can
you guess the origin of
the square root sign from the picture? Watch a Flash animation
to find out.
The
irrational number is the ratio
of the circumference of a circle to its diameter. It is often used
in mathematics approximated as 3.14, but a computer has calculated its
value to over 6 billion decimal places! Learn more about the
history of pi.
Also visit the Joy of Pi.
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Technology Requirements:
JAVA:
You might need to download Java,
a free plug-in from Sun Microsystems to interact with virtual manipulatives.
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Calculators
and PDAs
Including Tutorials, Activities, and Software Enhancements
Basic Calculator: Enter your basic problem followed by the equal sign,
as in 6 * 2 = Press "c" to clear the calculator for the
next problem. The Javascript code for this calculator was provided free by
http://javascript.internet.com/
Free JavaScripts provided
by The JavaScript Source
Calculator City from
1728 Software Systems has online converters and calculators for topics
studied in basic math, algebra, geometry, trig, calculus, and more.
Several include additional graphics and brief discussions of concepts
associated with the calculator.
Calculators On-Line
Center features over 19,000 calculators for mathematics, statistics,
science, and engineering. Calculators for mathematics range from those
suitable for basic mathematics through calculus and higher level mathematics.
Don't miss this vast collection of specialized calculators by topic from J.
Martindale.
Coolmath Online
Graphing Calculator is free and has all the common operators and
functions expected in scientific calculators and graphing calculators
for graphing functions. Great alternative for students who forget
their own handheld graphing calculator, such as the TI-83.
Cyberchase
Talking Calculator is a free basic online calculator (add, subtract,
multiply, divide) from PBS Kids.
GCalc is a free online graphing
calculator. "GCalc is designed to provide a basic, easy-to-use,
well-balanced set of graphing functionality for algebra, pre-calculus,
calculus and beyond."
Graphing Calculator Help
from Prentice Hall for TI-82, TI-83, TI-85,
TI-86, TI-89, TI-92, HP48G, CFX-9850, Sharp EL9600C, and Casio FX2.
SimCalc
MathWorlds software for TI-graphing calculators, computer, and
TI-Navigator developed by the University of Massachusetts-Dartmouth's
James J. Kaput Center for Research and Innovation in Mathematics
Education. Animations, real life examples, narrative
stories, and more are used to explain math concepts.
Talking Calculator
from Premier Assistive Technology is an onscreen
full-function talking calculator that can be used with or without a
screen reader. "Every button and edit area talks. It is easy to
use with large keys and contrasting colors. It has three display areas,
so when the user adds a series of numbers, the total is always
displayed, even as you are entering a new number, while always
displaying any numbers in memory." Further, "it displays your entries
and results as you work. It actually displays the equation so that you
can easily see or hear your last process. When students are required to
show their work, they can simply cut and paste the steps into a
document." A download is available.
TI Math has activities for use with
Texas Instrument graphing calculators (TI-Nspire, TI-Nspire CAS, TI-84
Plus Silver Edition and TI-89 Titanium) in various subjects, which
include algebra 1, algebra II, geometry, precalculus, calculus, and
statistics.
Tutorials from Texas Instruments. TI provides a number of
interactive tutorials for basic and graphing calculators.
Tutorials from
Atomic Learning on Texas Instruments calculators: the
TI-30XS, TI-84 and
TI-Nspire handhelds.
WebGraphing.com provides online graphing (1D, 2D, & Interactive 3D) of functions,
equations, systems of equations, inequalities in one and two variables,
and piecewise functions, with tutorial analyses appropriate for students
of algebra, precalculus, and calculus. There is also a forum for the
different math levels. What sets the function graphing calculators
apart from other graphing calculators is the automatic display of
asymptotes and discontinuities in standard mathematical notation, and
the automatic determination of an optimal graphing window--one that
includes all mathematical features of interest. Dr. Barry Cherkas
of the Mathematics and Statistics Department at Hunter College (CUNY) is
President of WebGraphing.com.
Tired of using 3, 4, 5 right triangles? Get a quick list of
Pythagorean
Triples using Nicholas Exner's (MSTE division of University of
Illinois-Urbana-Champaign) simulation or learn
more about Pythagorean Triples using several online calculators from
Dr. Ron Knott of the University of Surrey in the UK.
Using positive integers s and t with s< t,
calculate legs x and y and hypotenuse z as follows:

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PDA
Handheld Computing Resources on the Web is brought to you from the
Shiawassee Regional Education Service District in Michigan. The collection
includes links to ebooks, journals, peripherals, tutorial videos,
hardware/software, assessment programs, math programs, and more to integrate the
PDA into your instruction.
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Manipulatives on the
Web K-12 Algebra
Applets--Arlen Strader of the Texas A & M
University has two algebra tiles applet pages to help middle and high school
students explore factoring of quadratic equations by arranging given tiles into
a rectangle: Algebra
Tiles1 (easy version-coefficients positive) and Algebra
Tiles2 (hard version-coefficients positive and negative). There are
also applets for Cartesian coordinates, slope, parallel and
perpendicular lines, and Pythagorean Theorem. Ambleweb
Numeracy Hour of Ambleside C.E. Primary School (UK) contains excellent
interactive online Tools for Teachers to use with elementary students for
demonstrating concepts and helping students to master basic skills. There
is a large buttoned online four function calculator for demonstrating how to use
a calculator, an online resource for teaching about angles and how to use a
protractor, a virtual tangram, counter squares of various sizes and purposes on
which you can scribble using the left button on your mouse, applets for studying
number sequences and patterns, a simple bar graph to introduce graphing data,
teaching time on an analog clock, and interactive geometry. There is also
a section for interactive skill building at three levels of difficulty, puzzles,
and games.
Arcytech's
Educational Java Programs are primarily for elementary and middle school
students. Award-winning applets help students learn to count money, tell
time, use patterns to explore fractions and geometric shapes; use base-10 blocks
to explore whole and decimal numbers, place value and algebra with blocks; use
integer bars to explore basic math facts, fractions, and more; use fraction bars
to explore equivalent fractions, ordering fractions, adding fractions, and more.
Additional applets help students explore the Pythagorean theorem and the value
of Pi, and fractals. Lesson plans are included. Site developed by J.
Bulaevsky.
Argyll Centre of Edmonton Public Schools in Canada hosts Jim
Reed's Math and Science Resources. His resources address elementary and secondary
topics in numbers/operations, patterns and relations, shape and space,
probability and statistics, algebra, geometry, and trigonometry. Students can
engage with interactive learning activities, see movies, and manipulate
excellent Java math applets to study concepts. The site is also an
excellent resource for the home-schooled student.
British and
Metric Conversions from Annenberg Media's Learner.org. is an interactive Web
site to learn how to convert measurements between the metric system and the
English (sometimes called British) system, which is commonly used in the United
States. Learn the symbols, more about length, mass, temperature, volume,
and then test your knowledge.
Collaborative Whiteboard
from GE allows individuals or groups to draw anything freehand or type text.
You can display a graphing grid, select and then draw geometric shapes,
save the work and share it with others via email.
Erathothenes'
Sieve--watch the primes up to 400 being generated
with this Java display.
Euclid's
Elements Dr. Dave Joyce of Clark University in Massachusetts brings
all13 books of the Elements alive using a Java geometry applet to
illustrate definitions and postulates.
ExploreLearning.com is
a subscription based set of over 400 virtual manipulatives (simulations of math and
science concepts), which the authors call "Gizmos." The math
series addresses the five NCTM strands for grades 6-12 and college developmental
math, college algebra, and pre-calculus. Gizmos for elementary math for
grades 3-5 are also being developed. ExploreLearning Gizmos, with
associated Exploration Guides, help students develop critical
thinking skills and conceptual understanding. The series is also correlated
with national and state standards and major textbooks, and includes assessment
and real time reporting. A 30-day free trial is available for the teacher
or home. Sample Gizmo at the site can be immediately activated.
Geometry 3-D Shapes
is one of the Interactives from Annenberg Media's Learner.org.
Students can interactively learn about three-dimensional shapes, calculate
surface area and volume, and discover some of the mathematical properties of
shapes. It comes with tutorials and an interactive test.
Geometry Gallery from
Saltire Software contains some excellent Java applets, which are easy to use and
suitable for illustrating several theorems presented in a high school or
post-secondary geometry course. These relate to
angles in parallel
lines, circular configurations, Pythagorean triples and incircles. Students can
drag points to explore concepts. Four
triangle calculators are presented. By entering SSS, SAS, or ASA, students
can see the unique triangle that is formed, but if SSA is entered the resulting
triangle is not unique (two are possible) or no triangle is possibly formed with
given information. Some advanced geometrical configurations are explored.
There is a geometry atlas of algebraic formulas with associated visuals.
Saltire's work has been assisted with a number of National Science Foundation
grants.
Harcourtschool.com
E-Lab: Extensive collection of interactive applets for grades 3-8.
Activities to accompany each are provided. You can download an E-Lab
activity and use it without being connected to the internet. While working
on internet, Microsoft Java VM is recommended. Later versions of Java will
be supported soon for online activity.
Hispanic
Math, available in English and Spanish, is an interactive multimedia
tutorial program for grades 4-6 that combines complex action script with
flash animation to deliver developmentally appropriate instruction on the
relationship between perimeter and area. "To complete each lesson ,
students must help the animated characters "Kiri" and "Karlo"
through a variety of adventures that require the use of measurement devices both
on and off the computer screen. Each bilingual lesson features diagnostic
testing, multiple learning paths, and flash animations in which working adults
model various occupations such as cartography, cattle ranching, and
banking." This is a project of Arizona State University and Technology
Based Learning and Research. Excellent and engaging!
HKCEE Mathematics contains
several Java applets for investigating trigonometry ratios and the geometry of
circles, which high school students can manipulate.
Illuminations Activities from
the National Council of Teachers of Mathematics (NCTM)
contain Java applets identified by grade band to investigate various concepts
within NCTM identified strands.
Interactive Mathematics
promotes learning math while you play with it! Primarily for upper
secondary and college level students; basic math includes algebra, complex
numbers, statistics, logarithms, trigonometry, plane analytic geometry, and
graphing. Calculus includes differentiation, integration, and higher
topics in calculus. Lectures and full examples are provided. Site
provides links to LiveMath plug-in, Scientific Notebook, and Flash.
Interactive Resources
from the UK has four math packs, each with a wide range of excellent
interactives for classroom use with preK-6 students. Explore numerous
concepts related to NCTM strands. Some include whiteboard (drawing on the
figures) capabilities. There are rulers, protractors, geoboards, Venn
diagrams, number lines, and so on. Don't miss these teaching tools.
Key
Curriculum Press JavaSketchpad has several applets for use with secondary
math students and above. See the interactive manipulative on the
Pythagorean
Theorem and the
JavaSketchpad
DR4 Gallery. In the Gallery you will find demonstrations from geometry
(e.g., centroid), trigonometry and algebraic geometry (e.g., sine waver and
conic sections), calculus (e.g., box volume and falling ladder), mechanics, and
an applet on
least
squares.
The Learning Equation (TLE) is brought to you by R. Blond of Edmonton, Alberta, Canada.
TLE
features JAVA applets that help students to interactively explore complex
mathematics concepts typically studied in depth from grades 9 through
post-secondary. Among topics are triangle relations, slopes, circle
geometry, conic sections, exponential and trig functions; translations,
reflections, stretching; and more.
Learning Objects from Brock University (Canada) Department of Mathematics are tools
to help students explore mathematical concepts interactively.
- The Great Balancing Act: explore the mean and median
- Parabola games: explore parabola properties, transformations and their use
- Leap Frog: explore number patterns
- Fire, Fire!: explore trigonometric ratios
- Transformations: an introduction to transformational symmetries
- Markov chains: What happens after years of movement in cities and suburbs,
an introduction to Markov chains
Manipula Math with JAVA by
International Education Software contains a collection of over 280 applets
suitable for teaching math concepts to middle school, high school, and college
students. Applets address middle school geometry and the Pythagorean
Theorem, trigonometry, calculus, vectors, complex numbers, conics, and
miscellaneous topics.
Math
Doodles is by Daren Carstens, who is the developer of the award winning
software Math Arena. He offers several interactive puzzles and games for
elementary learners to have fun. But there is learning, too, as students
practice addition, subtraction, money skills, and pattern matching (shape,
number, color), for example. Among current games are Connect Sums, Number
Jump, Polyomino Shift, Double Traits, Sum Stacker, Time Shuffle, and more.
Older learners also benefit, as students really need to think as they do these.
Math Playground: Animated
characters created with Flash add to the appeal of this learning site for grades
1-6. Among resources are some virtual math manipulatives, such as a
protractor, fraction bars, equivalent fractions, percents, a spinner for
probability, function machine, pattern blocks, and a geoboard.
Mathematics Open Reference
is a free plane geometry textbook for high school learners. Its focus is
on using interactive materials and animations to develop concepts.
MathTools
from the Math Forum contains a number of interactive tools
for understanding concepts related to K-12 mathematics and calculus. Help
kindergarten students understand concepts. Introduce topics with pattern
blocks, number lines, fraction bars and more. Algebra concepts include
number systems, integers and integer operations, properties (commutative,
associative, distributive), multiplying/dividing, using variables, equivalent
equations, inverse operations, graphing, linear equations and systems, quadratic
equations, factoring, and more. Geometry interactives for plane and solid
topics are extensive. Trigonometry includes the Law of Sines and Law of
Cosines. There is a range of calculus tools for differentiation and
integration topics.
Mathsnet.net is a highly
interactive site for doing mathematics, featuring concepts in number,
geometry, algebra, graphs, data handling. JAVA, Javascript, or plug-ins
may be needed. The geometry is of particular interest. There are
curriculum, articles, books, and a section for download, including free software
to explore topics interactively. Don't miss this award winning site
brought to you by B. Dye in England.
Math Warehouse is "dedicated to
dynamic Math lessons, demonstrations, and interactive activities." There are
topics in algebra, geometry, trigonometry. Worksheets are available for
download, too.
MegaMaths,
brought to you by the BBC, is a School Radio series for elementary students aged
7-9. Each 15 minute episode promotes a whole-class approach to mental
maths activities through a series of lively and stimulating quizzes.
National Library of
Virtual Manipulatives for Interactive Mathematics
contains manipulatives and associated online activities for each of the five
strands identified in standards set forth by the NCTM. This is an ongoing
project of Utah State University and a must see site for grades preK-12.
Select a manipulative from the grade level you teach and an activity from one of
the strands.
Number Line Applet: Introduce addition and subtraction of integers with this
number line. Students see the concept after clicking onto the integers
(-35 to 35) for the problem. From MSTE at University of
Illinois-Urbana_Champaign.
PBS Teacherline Interactives --explore with cubes, floor tiles, frog in a
well (number patterns and relations), geoboard, histograms, making a rule,
mixing orange juice, number cruncher, the race, real-life data, space blocks,
surface area, and tesselate.
Principles and
Standards for School Mathematics Electronic Examples--interactive
applets for investigating concepts from NCTM.
Examples are divided into grade bands.
- preK-2: Investigate patterns, triangles and properties of polygons,
geometry and measurement; develop spatial skills by using tanagrams, learn
estimation strategies
- 3-5: Communicate about math using games, use simulation software to
investigate distance, rate, and time; investigate data
- 6-8: Visualize the concept of multiplication, investigate rate of change,
length, perimeter, area, volume, congruence, similarity, and symmetry, and
the Pythagorean Theorem
- 9-12: Explore vectors; use graphs, equations, and tables to investigate
elimination of medicine from the body; explore inscribed figures, linear
regression, and linear functions.
Project
Interactivate, which is funded, in part, by the Office of Dependent
Education of the Department of Defense Education Activity (DoDEA), includes a
set of JAVA-based tools to support courseware for grades 6-8, although
some activities are appropriate for grades 3-5. Activities that use the tools support NCTM standards and
concepts in number and operation, geometry and measurement, algebra and
functions, probability and data analysis. Lessons supported by discussion
of concepts are included. The project is listed by The
Shodor Education Foundation, Inc.
Seeing Math
by the Concord Consortium has eight free secondary math interactives written in
Java to assist algebra learners in the study of functions. "Each
interactive provides a real-time connection between representations of the
mathematics (symbolic, graphical, etc.), so that changes in one representation
instantly cause changes in the other." Interactives include a qualitative
grapher, piecewise linear grapher, linear transformer, quadratic transformer,
function analyzer, system solver, plop it and proportioner. A user's
guide, warm up exercise, frequently asked questions, and sample activity are
provided.

Statistics: Are you teaching your students about statistics and survey
research? Read Statistics Every
Writer Should Know by Robert Niles. Learn about mean,
median, percent, per capita, standard deviation, margin of error, data analysis,
and more. Link to sites for data sources and interactive help to select
the right statistical test.
- Descriptive
Statistics (introduction to Mode, Median, and Mean) by Jay Hill at the
University of Illinois.
- Chi-Square
by Amar Patel. The material in this lesson, which is correlated to NCTM
standards for grades 9-12, will help students to understand
statistical terms such as fairness, expectation, significance, and
chi-square. Excel spreadsheet is needed. Content could be used
with grade 8 and above, however. Cartoon characters add humor to the
discussion.
- Tools: Generate random numbers, sample sizes, charts and graphs, and perform
statistical calculations using
these tools:
Tangrams from Channel4.com has three levels, then the challenge level.
Thinking
Blocks teaches children how to visualize and solve math word problems. Using
interactive blocks and cubes, children create models that illustrate the
underlying math concepts within the problems. Thinking Blocks combines guided
instruction, video explanations, and independent practice to help young students
in grades 3-5 develop strong problem solving skills.
Using
Virtual Manipulatives on the Web to Develop Number Sense by Margo Mankus and
hosted by the Graduate School of Education at George Mason University contains
three interactive applets and a host of activities to develop concepts of
number, operations, and geometry. Applets, developed by J. Bulaevsky,
include pattern blocks, base ten blocks, and integer rods. These are great
tools to demonstrate concepts in the classroom and to give students practice in
class or at home.
Virtual
Polyhedra, by G. Hart, is a collection of thousands of polyhedra that you
not only can look at, but move and spin. Hart also provides extensive
research on the topic and information on how to construct paper models.
Visual Calculus
from the University of Tennessee Math Department at Knoxville is an excellent
resource that includes tutorials, drills and programs for pre-calculus and
calculus. Animations, interactive pages, step-by-step solutions and
illustrations are included for topics ranging from functions, graphing with
technology, solving equations, and conic sections to limits and continuity,
derivatives and applications, integration and applications, sequences and
series. As a veteran calculus teacher, P. Deubel highly recommends this
site.
Visual
Fractions, by Richard Rand, is an online tutorial with instruction and
interactive practice in identifying, renaming, comparing, and operating on
fractions, including mixed numbers (add, subtract, multiply, and divide). All
examples are modeled with number lines or circles. This site helps students,
primarily in grades 3-8,
to picture fractions and operations on them.
Visual Math: Functions
contains JAVA applets for exploring linear and quadratic functions. Linear
explorations include representations of linear functions, functions defined on
intervals, equivalent expressions for functions, addition/subtraction,
transformations, rate of change. Quadratic explorations equivalent
quadratic expressions, comparisons and operations, solving equations, graph
transformations (vertex form), add functions (polynomial form), products of
linear functions, quadratic growth, graphic design, motion at changing speed,
and economic decisions.
Visual Math Learning
is a free educational web site developed by W. Bateman, who indicates that the
site features "an interactive on-line tutorial for teaching elementary
mathematics and basic arithmetic for grades K-12 at the pre-algebra level. It is
an instructional aid for parents, teachers, and educators of primary,
elementary, and middle school students, as well as a resource for lesson plans,
homework help, and home schooling math lessons. The tutorial includes games,
puzzles, interactive diagrams, and computer animated virtual manipulatives that
emphasize active learning concepts by visualization."
Visualization
of Elementary Math, by E. Kluk, M. Frank, and M. Mangru of Dickinson State
University in North Dakota, contains several applets to help students with
understanding meanings of elementary math operations. Applets include a
visual multiplication table, visual addition (single and double digit), and
visual fractions (making and comparing, adding and subtracting).
Instructional examples are included.
Waldo's Interactive Maths Pages
contains over 50 Java applets for teaching math concepts. These are
grouped within age ranges (11-14, 14-16, and 16-19) and then by topics usually
studied within those ranges. Topics are extensive from angles and
intersecting and parallel lines, exploring triangles, solving equations,
sequences, graphing linear and quadratic equations, trigonometry, calculus, and
much more. Waldo is a teacher in England who developed these. Don't
miss this work, which links theory to the visual.
Walter Fendt's Java
Applets on Mathematics address arithmetic, elementary algebra, geometry
(e.g., transformations, triangles, Pythagorean theorem, area and circumference
of circles, and platonic solids), trigonometry (visual demonstration of graphs
of sine, cosine and tangent of an angle), vector analysis, analysis (e.g., first
and second derivatives), and complex numbers (arithmetic operations).
These are very engaging and illustrative of concepts.
WisWeb is the
website of the Freudenthal Institute for middle and high school education
(students of 12 to 18 years old). The main focus of the site is applets.
Subjects include number sense, number and estimation, measurement, algebra
and calculus, geometry, discrete math, statistics and probability. The
Freudenthal Institute is a Research Group on Mathematics Education located in
the Netherlands. Also see
KidsKount
for their grades K-6 applets.
Zona Land's graphics
calculator, EZ Graph, enables you to graph almost any polynomial, rational,
exponential, logarithmic, or trigonometric function.

Help your students to understand the beauty of mathematics found in
nature.
Explore fractals with
this unit by Cynthia Lanius, which is appropriate for elementary and
middle schools learners and even adults. You will learn
about the importance of fractals, properties of fractals, create a few,
and get a series of links to other sites on the Web that address this
topic. Amazing Seattle
Fractals! will benefit high school learners and
above. The developer provides tutorials to learn more about
fractals and how to create fractal art. Users can download free
fractal software programs and view some fractal art galleries. |
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References:
Clements, D. H. (1999). Concrete' manipulatives, concrete ideas. Contemporary
Issues in Early Childhood, 1(1), 45-60. [Update online]. Available: http://www.gse.buffalo.edu/org/buildingblocks/Newsletters/Concrete_Yelland.htm
Hirsch, E. D., Jr. (1999). The schools we need and why we don't have them.
New York: Doubleday. ISBN: 0-385-49524-2.
Klein, D. (2005, January). The state of state math standards 2005.
Washington, DC: Thomas B. Fordham Foundation.
http://www.edexcellence.net/foundation/publication/publication.cfm?id=338&pubsubid=1117
Matawa, C. (1998). Uses of Java applets in mathematics education. Paper
presented at Asian Technology Conference in Mathematics, 1998. Available:
http://www.atcminc.com/mPublications/EP/EPATCM98/ATCMP016/paper.pdf
Moyer, P. S., Bolyard, J. J., & Spikell, M. A. (2002). What are virtual
manipulatives? [Online]. Teaching Children Mathematics, 8(6),
372-377. Available:
http://my.nctm.org/eresources/article_summary.asp?URI=TCM2002-02-372a&from=B
National Council of Teachers of Mathematics. (2000). Principles and standards
for school mathematics. Reston, VA: Author. Available:
http://standards.nctm.org/
Reimer, K., & Moyer, P. S. (2005). Third graders learn about fractions
using virtual manipulatives: A classroom study. Journal of Computers in
Mathematics and Science Teaching, 24(1), 5-25.
Additional reading on math manipulatives:
For a current review of the literature, see
David Young's (2006, April)
Virtual Manipulatives
in Mathematics Education. Available:
http://plaza.ufl.edu/youngdj/talks/vms_paper.doc
Selected
references relating to the use of math manipulatives, a list of resources by
Dr. Garry Taylor of Northern Arizona University. Note that CT4ME is one of
the Web resources.
Durmus, S., & Karakirik, E. (2006, Jan). Virtual manipulatives in mathematics
education: A theoretical framework. The Turkish Online Journal of Educational
Technology, 5(1), article 12. Available:
http://www.tojet.net/articles/5112.htm [Note: CT4ME is cited in this
article.]
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See
other pages of the section on Math Web Resources and Standardized Test
Preparation: Math Resources and Standardized
Test Preparation.
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