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Getting Started Enriching K-12 Curriculum with
Internet Resources
Patricia Deubel, Ph.D.
Abstract: An imaginative, tutorial approach of a
teacher's exploration of the Internet with its enormous resource of
materials to enrich K-12 curriculum is presented. Imagine a teacher and students
thrust into this new environment, where problems the teacher faces include
redefining the environment for teaching and learning, discovering exactly what
new resources are available and their value, and the process to use in that
discovery. The constructivist environment is defined. The infrastructure for
learning and new social interactions including online curriculum, projects,
e-mail, virtual field trips, and sustaining use of Internet innovations is
detailed. Tips for getting students started are included.
- Introduction
- The Winds Blow
- The Constructivist Environment
- Taking Charge: What's Out There?
- Curriculum and Projects
- Virtual Field Trips
- E-mail and Experts
- Sustaining Innovation
- Safety Rules for the Internet Schoolhouse
- Conclusion
- References
- Contributor
Introduction
The television adventures of the Ingels Family on Little House on the
Prairie portrayed the children in a one-room schoolhouse using their slate
tablets. The teacher was in charge of educating all the students from the town
across all curricular areas deemed important at that time. She was expected to
be the expert on all subjects, but had limited, hard-to-come-by materials. For
the most part, this 19th Century paradigm for teaching and learning
has not changed much. According to Rogers (1996), the education industry
requires teachers to deliver a prescribed body and sequence of information.
Books, photography, telephones, and television have enabled an increase in
global awareness and have transformed education. With the rise in computer use
and the growth of the Internet, education is undergoing another transformation.
More and more students are studying in a new one-room schoolhouse where their
slate tablets are computers. Resources are endless and the social space
enormous. Like Dorothy in the Wizard of Oz, imagine winds of change
thrusting the 19th century teacher and students into this new
environment--the land called Internet. Problems for the teacher getting
started include redefining the environment for teaching and learning,
discovering exactly what new resources are available and their value, the
process to use in discovery, and what steps students should take. What follows
is the teacher's adventurous exploration of K-12 learning that is possible in
the constructivist environment of the Internet.
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The Winds Blow
The day the winds of change thrust us into the land called Internet, I
found myself alone in a classroom that was familiar in many ways, but the walls
were gone. Books, papers, and strange machines called computers were everywhere.
I had no idea where my students were or if they were learning. I began to
explore the environment and encountered people speaking a strange language. I
heard going online requires a computer with access to a modem, an Internet
Service Provider, and a password for security. Information is found using a
search engine and a browser. A URL address is needed to travel from one web site
to another. I thought clothes were hung on a line, spiders built webs, and
security meant locking my doors at night! I needed to learn the language, find a
description of this new environment, and discover exactly what was available and
how to use it. These are my adventures that eventually led me to my students.
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The Constructivist Environment
The Internet is more than a worldwide network of computer systems linked by
various telephone wires. It has enabled a worldwide network of people to
interact, share information, and create new communities online. The technology
that the Internet uses has been around for over 30 years, but it was Tim
Berners-Lee's creation of the World Wide Web (WWW) in 1990 that led to schools
and educators to become interested in the potential of the Internet as a new
educational tool. The WWW turned the Internet into a point-and-click, hypertext
environment and turns every computer connected to it into a library (Lewin,
2001).
A constructivist environment exists in which the WWW and e-mail play a major
role for learning. Inspiration for the pedagogy comes from Piaget's child as
scientist and Dewey's call for students to engage in projects sparked by their
interest (Gomez & Gordin, 1995). Jones, Valdez, Norakowski, and Rasmussen
(1994) added indicators of meaningful learning. Students become engaged learners
responsible for their learning. Tasks are challenging, authentic,
multidisciplinary, and often involve sustained amounts of time. Learning
involves project-based collaborative experiences. Brainstorming and Socratic
dialogue are common instructional strategies. Assessment involves observing,
interviewing, and/or examining student artifacts and presentations to assess
what they actually know and can do. For assessment to be fair, new rubrics are
needed for objective and comparable measurement.
Means (1998) pointed out most teachers are not ready for this approach
because it requires a major shift in how they think about curriculum, their
instructional approach, how they organize a classroom, and how they think about
discipline. Gomez and Gordin (1995) noted that open-end inquiry reform fails if
the larger context demands the teacher present and learners regurgitate the
facts.
Books by Lewin (2001) and Leu and Leu (2000) contain specific examples and
resources that will help educators to gain confidence to use the Internet as
part of a school's curriculum to support, enhance, and extend instruction.
Reading magazines like Classroom Connect, T.H.E. Journal, and Learning
& Leading with Technology (L&L) will help in the
discovery process and provide news and ideas affecting Internet use for teaching
and learning. For example, Classroom Connect (http://www.classroomconnect.com)
offers Internet lesson plans, articles about online teaching, and many Web site
reviews. T.H.E. Journal has a Roadmap to the Web for Educators (http://thejournal.com/the/resources/roadmap/).
It offers URL's for lesson plan sources, search engines, information indexes,
curriculum resources by subject area, and extensive K-12 teacher resources.
Special sections for cultures and disabilities/special education are included.
For newcomers and experienced Internet users, the links provide a quick start
for what is available and are extremely useful. L&L (http://www.iste.org)
emphasizes practical ideas about how to use technology in K-12 curriculum to
help ease a teacher's job, save time, motivate students, and to help students to
deal with difficult concepts or the creative process. But, as Means (1998)
stated, it is possible to waste a lot of time and money with technology as
people browse aimlessly on the Internet. Exploration requires a plan.
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Taking Charge--What's Out There?
Professional development can begin at the Online Internet Institute (http://www.oii.org/
) and T.H.E. Institute (http://www.thejournal.com/institute/
). For example, I learned about conducting Internet searches (http://oii.org/cyberu/html/searchengines.htm).
Each search engine is different. Searches are conducted by subject in
Social
Issues Resources and Yahoo;
or by keywords in Lycos and
Go.com;or by using a multithreaded search engine: Metacrawler.
The over sixty huge databases, organized A-Z, at
InfoZone
(2007) are perfect for K-12 students learning the research process. Selections
include current events such as CNN
News and topics like art, bats, castles, dinosaurs, elements,
inventions, juggling, pirates, rainforests, smoking, volcanoes, weather, and
zoos. Students learn how to select and evaluate resources, organize information,
produce a useable product, and to evaluate the process and product.
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Curriculum and Projects
Education World (2001) selects ten best practical articles from the past
publishing year for each of the main sections of their homepage. The best of
2000 deals with lesson planning, curriculum, technology in the classroom, books
in education, administrators, teacher-submitted lesson plans, and school issues.
Schrock's Guide for Educators (1995), a must see adventure, has a
complete source of K-12 curriculum materials, search engines, and articles of
interest updated daily with new WWW sites. Links to a wealth of information
include curriculum in agriculture education, art and architecture, business,
mathematics, performing arts and music, health, physical education, science and
technology, history and social studies, special education, sports, reference
sources, vocational education, weather, literature and language arts, and world
languages and regions. Of particular value are the links to designing and
conducting WebQuests, which are inquiry-based activities in which all or some of
the information that students interact with comes from resources found on the
Internet.
Model curriculum sites are rich with primary sources for all grades, a key
advantage for using Internet resources. For example, Global School Net
(2001) features authentic collaborative projects from across the globe that are
organized by topic, project date, and grade level. Students can join expeditions
and follow real explorers as they travel around the globe. Distant classrooms
can follow participating students on real-life field trips as they share their
discoveries. Students can join CyberFair, whose yearly challenges have involved
over 500,000 students from over 70 countries. The theme of the 2002
international challenge is "Care and Unite!" that was chosen as a
result of the September 11, 2001 tragedy. K-12 students around the world are
encouraged to produce an educational web site that tells a story about how their
local community cares.
Projects redefine collaboration and illustrate a multidisciplinary approach
to learning. At ThinkQuest (2001), students from around the world
collaborate, use the Internet to research a topic in science, mathematics,
literature, the social sciences or the arts, and publish their research as web
sites. The ThinkQuest Library of Entries has over 4,500 educational web sites
designed by participants in ThinkQuest Competitions, as illustrated by the
following examples:
- Anatomy of a Murder
(http://library.thinkquest.org/2760/)
takes students through our nation's legal system while they study an
actual criminal murder trial. They read a drama which has been researched, is
legally accurate, and includes details of a criminal trial that are often
glossed over on television and in movies. This story describes the events of
criminal prosecution as they would actually unfold. Legal terms, where they
are used, are found in the glossary. Students have access to Supreme Court
rulings and can interact with e-mail on controversial issues as the death
penalty and parole.
- CHEMystery
(http://library.thinkquest.org/3659/)
is a virtual online interactive chemistry textbook. Topics included are those
found in a typical chemistry classroom, including atoms and molecules, states
of matter, and energy. For the visual learner, a virtual reality browser
enables students to see modeling of molecular structures.
- A full annotated, on-line version of the Shakespearean tragedy Macbeth
(http://library.thinkquest.org/2888/
) gives students an interactive alternative to conventional ways of
understanding this masterpiece. Each unfamiliar vocabulary word of the era
is linked to the glossary. Students can access audio and quick time video
scenes from the play, and songs related to this and other Shakespearean
plays. They can see artistic renderings of the characters. Teacher resources
include on-line lecture notes and a shareware software program with notes
and quizzes. This adventure truly provides a multiple-intelligence view of
learning.
Newspapers in Education (NIE) (http://www.nieonline.com)
is a cooperative effort between schools and over 50 newspapers from around the
country to promote use of the newspaper as a teaching tool in the classroom.
According to F.Grabowski, president of Online Publications Inc., which owns and
manages NIE Online.com, teacher and student materials are developed to encourage
students to use the newspaper to learn concepts and skills in a variety of
subjects at all grade levels. NIE Online has developed a variety of features to
encourage repeat traffic to the website to help expose teachers to new offers
and special programs from the newspapers throughout the school year. Local news
quizzes, lesson plans, national current events discussions and a diversity
calendar are among the features maintained and updated weekly (personal
communication, October 26, 2001). Their 36-category library of useful links
includes curricular areas, career education, consumer education, English as a
second language, health, safety, special needs, and virtual field trips, for
example.
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Virtual Field Trips
The Internet offers a valuable resource for virtual field trips. Luckily,
these trips can be done on-site during the school day. NIE Online.com contains
links to field trips as the Canadian Museum of Civilization, the Grand Canyon
Explorer, the Crusades: A View from Jordan, and the Odyssey adventure into world
cultures. Of particular interest is the The Field Trips Site (2001) whose
topics include rainforests, endangered species, salt marshes, volcanoes,
Shakespeare, the American Presidency, and more. Each trip begins with a page
listing vocabulary words and concepts to be learned from the trip. Users then
start the trip and follow links selected by experts. Each page of the trip is a
stop that describes a site. Educators can get teaching objectives, student
printouts, a teacher's guide in the teacher's resources section, and help to
create their own virtual field trips.
Cromwell (1998) lists science, industry, natural history, and art museums
online. Take a trip to the Franklin Institute Science Museum in Philadelphia to
learn about volcanoes, quakes, and raging rivers; and the Museum of Science and
Industry in Chicago. Learn about the Apollo 8 command module, coal mines,
hatching chicks, the human heart, or animated industrial gears--a real
smorgasbord of activities. View one of the largest collections of art in the
world at The Metropolitan Museum of Art, but be aware of the occasional nude.
A trip to nearly anywhere in the world is possible. Access to a virtual
reality trip can be slow, depending on your browser, but the trip is worth the
wait. I toured several cities at Wandering Italy (2001) and experienced a
360-degree panorama while being serenaded by Italian music. I saw San Marco
Plaza and the Rialto Bridge, for example. This would provide a marvelous
experience for students of world geography and cultures. At Earth and Moon
Viewer (2001) I saw the Earth from a satellite of my choice and was able to
rotate the Earth to view different features on the continents.
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E-mail and Experts
Connecting students to experts in the field is an excellent way of expanding
their horizons, supplementing the curriculum with current information, and
integrating Internet resources into classrooms. Hundreds of subject matter
experts (SME's) including authors, astronomers, anthropologists, naval officers,
meteorologists, and university professors have collaborated with K-12 educators
in the Electronic Emissary Project from the University of Texas (Harris, 2001),
which went online early in 1993. Harris believes it is the longest-running
Internet-based telementoring and research effort serving K-12 students and
teachers around the world. Teachers submit project ideas being researched by
students and special requests of the SME. Parental consent is required. If
chosen, the teacher and class communicate with the SME at least twice per week.
At the end of each project, results are posted on the Internet for other
educators. Examples include:
- Fourth and fifth grade students compared the experiences of their families
on the Texas "La Frontera" to colonial life in the original 13
colonies, with the help of the director of a historic preservation center
and museum in Fredericksburg, Virginia.
- An advanced placement Spanish literature class in California corresponded
in Spanish with a professor at Ball State University about how the
literature they were studying fit into the culture and history of Spain.
- 16-18 year old students from British Columbia corresponded with computer
scientists working at Boeing and NASA to help them understand virtual
reality technologies.
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Sustaining Innovation
Gomez and Gordin (1995) warn that changes in the classroom can be aided or
stymied by factors beyond the classroom. Achieving a new activity structure,
like projects, requires material and social supports. A great deal depends on
the creativity and devotion of the individual teacher combined with the
excitement he or she derives from it (Means, 1998).
Material support and help to sustain innovative projects is available at NickNacks
Telecollaborate (2001), which provides easy to follow instructions for
assessing existing resources and capabilities, models of innovative thematic
telecollaborations with supporting instructional resources and extension
activities, and tips for getting the most from the project-learning experience.
Also available are a project planner template for designing your own
collaborative project, guidelines, links to a long list of telecollaborations on
the WWW, mailing lists, useful tools, lesson resources, and online publications,
and e-mail assistance.
Update skills for using technology in the classroom with free multimedia
online tutorials provided by the Association for Supervision and Curriculum
Development (2001). Tutorials are presented by experts and practitioners,
and conclude with a listing of additional resources. Twenty-three current topics
include, for example, standards, performance assessment, multiple intelligences,
problem-based learning, constructivism, and learning styles.
For social support, consider joining a listserv, perhaps at Teacher
Universe (TU) (http://www.riverdeep.net/teacheruniverse/),
which is a member of Riverdeep Interactive Learning. TU's list is a forum for
educators to share curriculum integration ideas and tips, and to receive updates
relating to technology and K-12 education. Educators can bounce ideas off
experienced teachers, throw out questions and concerns about software or online
resources and other topics, and find collaborators for projects. TU also
provides professional development courses designed to help teachers raise
achievement through integrating technology into the curriculum and classroom
experience. Links to funding sources and individual state standards are
included.
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Safety Rules for the Internet Schoolhouse
My quest to explore the Internet for resources to enhance K-12 curriculum and
to get started in a new way of teaching eventually led me to Internet Island and
Payton (1997). To my surprise she had found a group of young people wandering
the Internet fearing for their safety. My students! Payton set down the rules
and indicated some Internet service providers, like America Online, can assist
parents and teachers to block access to certain materials that may be too adult
for children. She reminds students to follow parent and teacher rules to go
online and never give out your address, telephone number, picture, or password.
Use first names only to ensure privacy. Never agree to get together with someone
you meet online. She adds, if you come across information that makes you feel
uncomfortable or receive inappropriate messages, tell your parents or your
teacher. They can save this information. Often computer experts can find the
source.
Payton's (1997) guidelines include teaching children wordprocessing skills to
acquaint them with the computer keyboard prior to their first Internet
adventures. A tutorial page explains the structure of a web page, where to use a
mouse on each page, and how to click onto hyperlinks to other pages and then
return. She recommends the children's search engine Yahooligans and
explains how to publish student work on the Web.
Our time on Internet Island came to an end. We all had acquired new skills to
get started in this new land. Returning home, the students were puzzled because
they thought their classroom had been blown away. But I smiled and told them we
still have our one-room schoolhouse; it is just bigger. I showed them the view
of the Earth I had seen. And their response was that learning in this new
schoolhouse would be awesome.
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Conclusion
The teacher who made this journey could be any educator who is accustomed to
the 19th Century paradigm of teaching and learning. When thrust into
the land called Internet, the teacher learned about a constructivist
environment in which the WWW and e-mail play a major role for learning and found
an enormous resource of materials available on the Internet to enrich K-12
curriculum. She found professional development opportunities to learn to use
technology in instruction and to remain current on educational issues. Rogers
(1994) observed there is no question that curriculum will change as more and
more schools join the net. Students who have opportunities described here have
already begun to make their own paradigm shifts regarding their place in the
world, and how to relate to it. As a teacher, you, too, can follow this tutorial
to begin your adventures in the one-room schoolhouse.
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References
Association for Supervision and Curriculum Development. (2001). Tutorials.
Retrieved October 23, 2001 from the World Wide Web: http://webserver2.ascd.org/tutorials/
[URL update July 23, 2007 to ASCD:
http://www.ascd.org/portal/site/ascd]
Cromwell, S. (1998). Take a Museum Field Trip -- Without Leaving Your
Classroom. Retrieved October 23, 2001 from the World Wide Web: http://www.education-world.com/a_curr/curr057.shtml
Last accessed July 23, 2007.
Earth and Moon Viewer. (2001). Retrieved October 24, 2001 from the World Wide
Web: http://www.fourmilab.ch/earthview/vplanet.html
Last accessed July 23, 2007.
Education World. (2001). "Best Of" series. Retrieved October
25, 2001 from the World Wide Web: http://www.educationworld.com/best_of/
Last accessed July 23, 2007.
Field Trips Site. (2001) Retrieved October 29, 2001 from the World Wide Web: http://www.field-guides.com/
Last accessed July 23, 2007.
Gomez, L., & Gordin, D. (1995). Establishing project-enhanced
classrooms through design. In D. Jonassen & G. McCalla (Eds.),
Proceedings of ICCE '95 International Conference on Computers in Education (pp.
20-27). Charlottesville, VA: Association for the Advancement of Computing in
Education. Retrieved July 23, 2007 from the World Wide Web:
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publication of this article.]
Global SchoolNet. (2001). Retrieved October 24, 2001 from the World Wide Web:
http://www.gsn.org Last accessed July 23,
2007.
Harris, J. (2001). The Electronic Emissary. Retrieved July 23, 2007 from the World Wide Web:
http://emissary.wm.edu/ [Note URL update since publication of this
article.]
InfoZone. (2007). Retrieved July 23, 2007 from the World Wide Web:
http://www.pembinatrails.ca/infozone/ [Note URL update since
publication of this article.]
Jones, B., Valdez, G., Nowakowski, J., & Rasmussen, C. (1994). Designing
Learning and Technology for Educational Reform. Oak Brook, IL: North
Central Regional Educational Laboratory. Retrieved October 24, 2001 from the
World Wide Web: http://www.ncrel.org/sdrs/engaged.htm
Last accessed July 23, 2007.
Leu, D. D., & Leu, D. L. (2000). Teaching with the Internet: Lessons
from the classroom (3rd ed.). Christopher-Gordon Publisher. ISBN:
1-92-902420-7.
Lewin, L. (2001). Using the Internet to strengthen curriculum.
Alexandria, VA: Association for Supervision and Curriculum Development. ISBN:
0-87-120511-4.
Means, B. (1998). Technology and constructivist learning. Leaders for
Tomorrow's Schools, 5(1), 11-16.
NickNacks Telecollaborate (2001). Retrieved October 24, 2001 from the World
Wide Web:
http://nschubert.home.mchsi.com/ Last accessed July 23, 2007. [Note
URL update since publication of this article.]
Payton, T. (1997). Getting started on the Internet: Searching the Web is
as easy as ABC! Retrieved October 24, 2001 from the World Wide Web: http://www.education-world.com/a_curr/curr028.shtml
Last accessed July 23, 2007.
Rogers, A. (1994). Global Literacy in a Gutenberg Culture. Retrieved
July 23, 2007 from the World Wide Web:
http://www.gsn.org/gsh/teach/articles/gutenberg.html [Note URL update since
publication of this article.]
Rogers, A. (1996). The Failure and the Promise of Technology in Education.
Retrieved July 23, 2007 from the World Wide Web:
http://www.gsn.org/gsh/teach/articles/promise.html [Note URL update
since publication of this article.]
Schrock, K. (1995, June 1) Kathy Schrock's Guide for Educators.
Retrieved July 23, 2007 from the World Wide Web:
http://school.discovery.com/schrockguide/ [Note URL update since
publication of this article.]
Teacher Universe. (2001). Retrieved July 23, 2007, from the World
Wide Web:
http://www.riverdeep.net/teacheruniverse/ [Note URL update since original
publication of this article.]
ThinkQuest. (2001). Retrieved October 24, 2001 from the World Wide Web: http://www.thinkquest.org
Last accessed July 23, 2007.
Wandering Italy. (2001). Retrieved October 24, 2001 from the World Wide Web: http://www.wandering.com
Copyright Spotted Antelope Multimedia. [Note: the multimedia tour seems no
longer available at the website, last accessed July 23, 2007].
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Contributor:
Patricia Deubel (deubelp@neo.rr.com)
earned a Ph.D. in Computing Technology in Education from Nova Southeastern
University, where she recently was an adjunct professor. She has 29 years
experience in education, teacher training, staff development, curriculum
development and has presented at state and local computer workshops, including
Ohio SchoolNet 2001 Technology Conference. She has taught at The Ohio State
University at Mansfield. Other recent articles appear in L&L, the
Journal of Research on Technology in Education, and the Journal of
Instruction Delivery Systems.
NOTE: URLs from the original article were updated on July 23, 2007.
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